1. Classic Spell Dmg Over Intellect Tv
  2. Classic Spell Dmg Over Intellect Youtube
  3. Classic Spell Dmg Over Intellect 1
  4. Classic Spell Dmg Over Intellect 2
Hello there. Information of this seems sparse. I'm looking at fine details, not just matter-of-fact.
I'm wondering how damage/healing items work.
Specifically:
What does this do: [up to 40 damage / healing] ?
What does this do: [+40 damage]?
What does this do: [+40 healing]?

I believe these are based on cast times for the maximum effect .. but 'up to X damage'? does that mean 1dX RNG? Up to 40 damage is 1d40 damage? AVG~20?
Cast time matters. An instant cast, as a wand, cannot expect those rewards. But what about wands with +damage or +healing? Healing wands are very sought after.
Is there a difference between [up to] damage vs +damage . or [up to] healing vs direct +healing
Anyways, an explanation of +damage +healing items would be appreciated. It's probably simple, yet elusive to me. Thanks!

Now after 58-60, start ADDING spell power, but not at the expense of too much intellect. Downtime is still a significant determining factor for your gear at this point. You probably won't expect huge numbers for spell power until you crack 80 or unless you do a lot of dungeons and get lots of gear from there, but even still, most of it isn't super fantastic. Over time spells apply healing or damage over a period of time in ticks. The spell power coefficient depends on the duration of the over time effect. The spell power coefficient depends on the duration of the over time effect. Warlock here - int only gives mana and spell crit while shadow dmg boosts all your relevant spells. 100 shadow dmg = 100 more dmg on your shadow bolt. It’s the same with your dots so corruption for example will do 100 dmg more over the full time. In addition life tap scales with shadow dmg. Long story short = get that shadow dmg. If you only use your lowest ranks of heals you can benefit from +healing gear over intellect sooner, but overall you will not gain as much as +intellect can give you. With the Spell Dmg enchant. WoW Classic 1.13 Classic Feral Druid Tank PvP Best in Slot (BiS) Gear Guide.

In-depth guide on becoming a DPS Warlock in WoW Classic
  1. First of all why spell power over Int and Spirit? It's the best way to actually increase DPS vs increasing how long you can DPS for. Intellect adds a small amount of spell crit chance, but this is nowhere close to the DPS increase spell power gives. SP also increases your damage per mana a lot more than intellect.
  2. Spell power is an attribute that increases the effect of spells. Spell power increases the damage amount of damaging spells and the healing amount of healing spells. Prior to Patch 3.0.2, the attribute known as spell damage would only increase the effects of damaging spells and was most commonly gained by enchants. Healing spells were only increased by the healing attribute. As of Patch 3.0.2.

You can find all our Pocket Guides for other WoW Classic Classes builds right here: Best WoW Classic Builds

If you have just started leveling your Warlock, you may want to check out our Warlock leveling Guide first

Overview

In WoW lore, Warlocks derive pleasure from cursing and hurting their enemies. They are masters of the Shadow and Destructive magic and can bind powerful demons to their will. In WoW Classic, they are versatile Damage Dealers who suffer a bit from limited debuff slots. Despite that limitation, they are still very popular as a Class thanks to their grim flavor, great utility spells, and the ability to humiliate inexperienced enemies in PvP. Their second main limitation - the fact that pets take 100% damage from AoE abilities, is countered by the most popular Warlock DPS build, that sacrifices a pet in exchange for increased Shadow Damage.

When in a Raid or a Dungeon group, Warlocks provide Soulstones that allow an in-Combat resurrection of a pre-designated party member, Healthstones that work like Health Potions, and the Ritual of Summoning that makes assembling a Raid much, much easier. Contrary to what their lore background might suggest, Warlocks are best friends of any Player that likes to run through any kind of group content. They also provide various powerful debuffs that come in handy in a multitude of situations. Moreover, they don't have any Sustain problems, thanks to their Life Tap ability which allows them to perform at the highest level even during long encounters.

Pros Cons
Great Sustain Below average mobility
Good Single-Target and AoE DPS (for a caster, at least) Soul Shard mechanic forces you to grind more than other Classes have to.
Great Raid/Group Utility Managing Threat as a Warlock is challenging
Strong Debuffs Pets tend to die from AoE Damage during encounters (this will not matter if you pick a proper build, however)
Good survivability (that, however, is somewhat Build-dependant) Competition for Cloth Caster Gear tends to be very high

x
The Best Race Choice

Note: Here, we will point you only towards the best PvE DPS Warlock Race. If you'd like to know more about other race picks, please check our WoW Classic Beginners Guide, where we dive deep into all available Mage's race choices for both factions.


Alliance

Human racials do not boost Warlock's PvE capabilities at all. This makes Gnome the best choice if you want to capitalize on every minor advantage available. His Intellect Racial is very strong as it provides additional Mana and Spell Critical Strike Chance. Engineering Specialization is surprisingly valuable because Engi is a go-to PvE profession, and Escape Artist will allow you to escape death from AoE damage from time to time.


Horde
Both Horde Races that can choose the path of a Warlock are pretty much equally good for PvE, so the choice is purely up to one's preference. If you want to have some more utility in a form of Cannibalize and Will of the Forsaken, go for Undead. If you want to pursue DPS at all costs, Orc will be the best choice for you, thanks to his Pet Damage increasing Racial (this will not matter if you pick the DS/Ruin Build, however).

The Best Professions Choice

There are two professions that make a real impact in Raids and they are Engineering and Tailoring (Alchemy is also a decent option, but you can buy Flasks, Elixirs, and Potions from other players, which makes it much less impactful). Engineering gives you access to powerful explosives that increase your AoE and Single-Target DPS. Moreover, Engi gadgets come in handy in many back-to-the-wall situations. The fact that Engineering is also considered the best PvP profession is an added benefit to its power in PvE environment. Tailoring, a seemingly mediocre PvE profession, gives you access to a powerful Bind on Pickup Robe - Robe of the Void which is a pre-Raid BiS that is great during phase Phase 1 and stays competitive in Phase 2. Getting it will definitely raise the power level of your character during the first few Phases of Classic.

At the start, you should pick Mining to supplement your Engineering Skill, you should also stock up on Cloths instead of vendoring/selling them. After you max out Engi, you should switch Mining to Tailo, as it can be easily (and rather cheaply) leveled without a supporting profession.

Note: If you want to know more about all available professions and secondary skills, please check our detailed WoW Classic Professions Guide.

Statistics Priority

Classic Spell Dmg Over Intellect Tv

  1. Spell Damage/Shadow Damage - Increases your Damage done with Spells. The damage bonus from Spell Damage is calculated differently for different Spells and their Ranks, but in general, this is the best statistic for Warlocks.
  1. Spell Critical Chance - Gives you a chance to do additional (Critical) Damage with your offensive Spells. This statistic has a lot of value for Warlocks thanks to Talents, like Improved Shadow Bolt and Ruin, which are staples of competitive Warlock builds.
  1. Spell Hit Chance - Increases your chance to hit with all your offensive Spells. You need a total of 16% Hit Rating. Getting Hit-Capped should be your one of your priorities while gearing up for Raids.
  1. Spell Penetration - Allows your spells to bypass some of the Target's Spell Resistance. This statistic allows you to deal more damage against Shadow-resistant Bosses.
  1. Intellect - Increases your total Mana Pool and provides you with additional Spell Critical Chance (59,5 Int = 1% Spell Critical Strike Chance).

Statistic Priority for a Warlock:

Spell Damage/Shadow DamageSpell Critical Chance Spell Hit CapSpell PenetrationIntellect

Note: Because of the Life Tap ability and the Demonic Embrace Talent, Stamina is more valuable than Spirit, but these stats should not be prioritized.

The Best Talent Builds

Proper Talent allocation is essential for maximizing Damage output. Here, we will describe the most optimal spec and lead you through the Talent Trees level-by-level to explain some choices.

There are two competitive Warlock DPS Builds to choose from if you are DPS-oriented:

  • Demonic Sacrifice + Ruin Build (DS/Ruin) - By far the most popular build. It utilizes the Demonic Sacrifice Talent from Demonology Tree to provide +15% Increased Shadow Damage at the cost of sacrificing a pet. Despite the fact that all Demonology Talents up to DM are rather mediocre (and some are straight-up useless because they boost Warlock's pet that gets sacrificed anyway), the build is considered as the best when it comes to raw DPS numbers. The fact that Demo Talents other than DS are not that useful allows you to tinker with the build and adjust it to your liking. We feature a version that gives you an additional defensive option, thanks to Fel Domination, Improved Voidwalker and Master Summoner Talents (the idea is that, in a case of emergency, you quickly summon your Voidwalker and sacrifice it immediately to shield yourself from incoming damage).
  • Shadow Mastery + Ruin Build (SM/Ruin) - The less popular, but still competitive build that doesn't force you to sacrifice your pet. The build provides 5% less bonus Shadow Damage than the DS/Ruin variant, but it lets you take advantage of your pet's buffs. You can be sure than at least one Warlock will be forced to run this build in the Raid environment to provide Tanks with Imp's Blood Pact Stamina buff. Your Damage output with this build will rise considerably if you meet two conditions. Firstly, you have to be allowed to cast Corruption (to take advantage of the Nightfall Talent), and secondly, you have to keep your Imp alive. If you manage to meet these two conditions, you might even deal more DPS than DS/Ruin Warlocks.

DS/Ruin Warlock PvE DPS Build

Affliction Tree:

  • 2/5Suppression - Provides you with 4% additional Affliction Spell Hit Chance. Ideally, you'd want 6%, but other Talents are more important.
  • 5/5Improved Corruption - This makes your Corruption instant-to-cast. Even if you won't be allowed to cast Corruption on bosses, this Talent will make your AoE/trash mob rotations smoother.
  • 2/2Improved Life Tap - This is a must-have Talent as Life Tap is your main Sustain source. Note: Just remember that Healers don't like it when you use Life Tap too liberally (during an AoE damage-heavy phase, for example..)

Demonology Tree:

  • 2/2Improved Healthstone - 20% extra Health from a Healthstone can save your life. Pretty much every Raid member will want an Improved Healthstone, so be prepared.
  • 5/5Demonic Embrace - Extra Health at the cost of decreased regeneration. Worth it as it allows you to use Life Tap more.
  • 3/3Improved Voidwalker - As previously mentioned, we take this to make Sacrifice shield stronger.
  • 1/1Fel Domination - A component of DS/Ruin Warlock's defensive shield combo.
  • 5/5 Fel Stamina - Treat these 5 points liberally.
  • 2/2 Master Summoner - Another component of DS/Ruin Warlock's defensive shield combo.
  • 2/5 Unholy Power - Another 2 points that can be placed liberally. Putting them here is good if you farm/grind solo from time to time.
  • 1/1Demonic Sacrifice - The only reason you go this far up the Demonology tree. It allows you to sacrifice your demonic pet to gain a pet-specific buff. You will want to sacrifice a Succubus to receive a 15% Increase in Shadow Damage dealt.

Destruction Tree:

  • 5/5 Improved Shadow Bolt - Your rotation consists of, well.. only a Shadow Bolt and this Talent makes it better.
  • 2/5 Cataclysm - Makes your Destruction spells more efficient. You might consider putting 4 points here (at the cost of Suppression), but Life Tap should be enough to sustain you without that.
  • 5/5 Bane - Faster Shadow Bolt casts = more DPS.
  • 5/5 Devastation.
  • 1/1 Shadowburn - Gives you an Instant-cast damaging Spell that can be used when you are relocating to optimize your DPS by minimizing downtime.
  • 2/2 Destructive Reach - More range on your Shadow Bolt will provide you with additional room for maneuvers.
  • 1/1 Ruin - Makes your Destruction Spell Critical Strikes deal 200% instead of standard 150% Damage.

SM/Ruin Warlock PvE DPS Build

Affliction Tree:

  • 5/5Suppression.
  • 5/5Improved Corruption.
  • 2/2Improved Drain Soul - treat these two points liberally; you can allocate them to Improved Curse of Weakness if needed.
  • 2/2Improved Life Tap.
  • 3/3Improved Curse of Agony - good Talent if you are allowed to use CoA.
  • 1/5Fel Concentration - treat this Talent point liberally. You can transfer it to the Improved Curse of Weakness Talent if needed.
  • 1/1Amplify Curse - a handy tool that improves your next Curse cast. This will definitely find a lot of uses in a Raid.
  • 2/2Grim Reach - additional range on your spells is always welcome.
  • 2/2Nightfall - this Talent will visibly increase your DPS if you are allowed to use Corruption, that is.
  • 1/1Siphon Life - Solid damage over time effect that also heals you. It increases the build's PvP viability by a lot.
  • 1/1Curse of Exhaustion - useful for kiting adds, especially when combined with Amplify Curse, but there are must stronger slow effects out there.
  • 5/5Shadow Mastery - Increases damage dealt by your Shadow spells by 10%; 5% less than Demonic Sacrifice, but you are allowed to keep your Pet.

Destruction Tree:

  • 5/5 Improved Shadow Bolt.
  • 5/5 Bane
  • 2/2 Improved Firebolt - Increases your Imp's DPS; if you manage to keep it alive which is quite a feat in some engagements.
  • 5/5 Devastation.
  • 1/1 Shadowburn.
  • 2/2 Destructive Reach.
  • 1/1 Ruin.

Where to get Pre-Raid/Raid BiS Gear

In order to maximize your DPS, you should aim to assemble the best possible Gear. This applies to both Pre-Raid and each of the Raid Tiers/Phases.

Classic Spell Dmg Over Intellect Youtube

Note1: The list will be updated with new items concurrently with the introduction of new Raids/Phases, so remember to visit this page after a new Raid opens for an update on what current best Warlock items in each lot are.

Classic Spell Dmg Over Intellect 1

The Best Warlock Items
Main Hand
  • Pre-Raid - Dire Nail of Shadow Wrath (Drop from Shade of Eranikus, Sunken Temple)
  • Phase 1 - Azuresong Mageblade (drop from Golemagg the Incinerator, Molten Core)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Off-Hand
  • Pre-Raid - Drakestone of Shadow Wrath (Drop from Weaver, Dreamscythe, and Hazzas, Sunken Temple; note: The item has a Random Enchantment)
  • Phase 1 - Drakestone of Shadow Wrath
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Ranged
  • Pre-Raid - Lunar Wand of Shadow Wrath (BoE World Drop; can be purchased on AH; note: The item has a Random Enchantment)
  • Phase 1 - Lunar Wand of Shadow Wrath
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Trinket 1
  • Pre-Raid - Eye of the Beast (Quest Reward from 'For the Horde!' / 'General Drakkisath's Demise', Upper Blackrock Spire)
  • Phase 1 - Eye of the Beast
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Trinket 2
  • Pre-Raid - Briarwood Reed (Drop from Jed Runewatcher, Upper Blackrock Spire)
  • Phase 1 - Talisman of Ephemeral Power (drop from Baron Geddon, Gaar, Golemagg the Incinerator, and Magmadar, Molten Core)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Neck
  • Pre-Raid - Star of Mystaria (Drop from Balnazzar, Stratcholme)
  • Phase 1 - Choker of the Fire Lord (drop from Ragnaros, Molten Core)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Ring 1
  • Pre-Raid - Songstone of Ironforge (Quest Reward from 'The Princess's Surprise', Blackrock Depths) / Eye of Orgrimmar (Quest Reward from 'The Princess Saved?', Blackrock Depths)
  • Phase 1 - Ring of Spell Power (drop from Shazzrah, Lucifron, Gehennas, and Sulfuron Harbinger, Molten Core)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Ring 2
  • Pre-Raid - Maiden's Circle (BoE World Drop; can be purchased on AH)
  • Phase 1 - Maiden's Circle
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Head
  • Pre-Raid - Crimson Felt Hat (Drop from Magistrate Barthilas, Stratcholme)
  • Phase 1 - Nemesis Skullcap (drop from Onyxia, Onyxia's Lair)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Chest
  • Pre-Raid - Robe of the Archmage (Tailoring Recipe that drops from Darkmaster Gandling, Scholomance; note: the robe is Bind on Pickup, which means that you have to craft it yourself. It does not require Tailoring Skill to use, however)
  • Phase 1 - Robe of Volatile Power (drop from Lucifron, Shazzrah, Sulfuron Harbinger, and Gehennas, Molten Core)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Legs
  • Pre-Raid - Skyshroud Leggings (drop from Highlord Omokk, Lower Blackrock Spire)
  • Phase 1 - Nemesis Leggings (drop from Ragnaros, Molten Core)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Gloves
  • Pre-Raid - Hands of Power (drop from Quartermaster Zigris, Lower Blackrock Spire)
  • Phase 1 - Hands of Power
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Boots
  • Pre-Raid - Master's Boots of Shadow Wrath (BoE World Drop; can be purchased on AH; note: The item has a Random Enchantment) / Omnicast Boots (drop from Golem Lord Ardelmach, Blackrock Depths)
  • Phase 1 - Master's Boots of Shadow Wrath
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Shoulders
  • Pre-Raid - Eternal Spaulders of Shadow Wrath (BoE World Drop; can be purchased on AH; note: The item has a Random Enchantment)
  • Phase 1 - Eternal Spaulders of Shadow Wrath
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Wrists
  • Pre-Raid - Master's Bracers of Frozen Wrath (drop from Lord Incendius, Blackrock Depths; note: The item has a Random Enchantment)
  • Phase 1 - Master's Bracers of Frozen Wrath
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Belt
  • Pre-Raid - Ban'thok Sash (drop from Ok'thor the Breaker, Blackrock Depths)
  • Phase 1 - Mana Igniting Cord (drop from Golemagg the Incinerator, Garr, Baron Geddon, and Magmadar, Molten Core)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Back
  • Pre-Raid - Archivist Cape of Shadow Wrath (drop from Archivist Galford, Stratcholme; note: The item has a Random Enchantment) /Master's Cloak of Shadow Wrath (BoE World Drop; can be purchased on AH; note: The item has a Random Enchantment)
  • Phase 1 - Master's Cloak of Shadow Wrath / Sapphiron Drape (drop from Onyxia, Onyxia's Lair)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA

The Best Enchants and Consumables

Proper enchants and consumables will greatly increase your Damage output. While getting enchants is a one-time-deal, farming consumables might be a real chore, but it is still worth it as numbers clearly show.

The Best Enchants
Weapon (1H)Enchant Weapon - Spell Power (+ 30 Spell Damage)
Weapon (TH)Enchant Weapon - Spell Power (+ 30 Spell Damage)
HeadLesser Arcanum of Voracity (+8 Intellect, available from Libram of Voracity Quest in Burning Steppes)
ChestEnchant Chest - Greater Stats (+4 to all stats)
LegsLesser Arcanum of Voracity (+8 Intellect, available from Libram of Voracity Quest in Burning Steppes)
HandsEnchant Gloves - Riding Skill (Minor Raiding Speed Increase)
FeetEnchant Boots - Minor Speed (+8% Run Speed)
ShouldersChromatic Mantle of the Dawn (+5 to all Resistances)
WristsEnchant Bracer - Greater Intellect (+7 Intellect)
BackEnchant Cloak - Greater Resistance(+5 to all Resistances)

The Best Consumables

Flask of Supreme Power
+150 Spell Power for 2 hours; effect persists through death. Created by Alchemy. The recipe can be dropped from Ras Frostwhisper, Scholomance.

Major Mana Potion
Restores 1350 to 2250 Mana. Created by Alchemy. Recipe drops from various high-level mobs, elites, and Bosses.

Greater Arcane Elixir
+35 Spell Damage for 1 hour. Created by Alchemy. The recipe can be dropped from Fireguard Destroyers in Blackrock Depths and Scareshield Raiders in Blackrock Spire.

Demonic Rune
Restores 1356 mana at the cost of 862 life. Drop from Demons in Azshara, Felwood, and Blasted Lands (Satyrs and Fel Guards).

Major Healthstone
Instantly restores 1200 Health. Created by Warlocks.

Cerebral Cortex Compound
+25 Intellect for 1 hour. Obtained from 'Infallible Mind' repeatable Quest, Blasted Lands

Nightfin Soup
It provides 8 mana per 5 seconds for 10 minutes. Created by Cooking.

Wizard Oil
+24 Spell Damage. Created by Enchanting. This is applied to a Weapon.

Rotations

After installing DMG Extractor, all you have to do is double-click your DMG file to open it up. You can browse the files right in the DMG Extractor window if you just want to see what’s inside the DMG file. How to run dmg files on windows.

Classic Spell Dmg Over Intellect 2

In Classic, Warlock follows more of a priority list than a strict rotation. This means that if you have multiple spells available for casting, you should always choose the one that is higher on the list.

Note: most of the time, you'll want to use your Cooldowns at the start of combat, so that you'll get a second (and a third in long encounters) charge before the fight ends.

Note2: You might not be allowed to cast your DoTs (Corruption/Curse of Agony) and/or tasked with maintaining a specific Curse on a Target.

Please use the following Priority List for sustained Single-Target Damage output:

  1. Maintain Curse Debuff (if designated for it)
/ / /
  1. Maintain Corruption (if you were allowed to use it)
  1. Shadowburn while relocating to minimize downtime
  1. Spam Shadow Bolt as your main Damage source
Please use the following Sequence while in the Multi-Target Engagement:
  1. Use Hellfire / Rain of Fire (if getting into melee is dangerous) if dealing with adds is a priority
+
  1. Cast Corruption and Siphon Life (if applicable) on all Targets
/
  1. Resume your Single-Target Rotation

Tips and Tricks for aspiring Warlock Raiders

  1. If you want to deal more Damage and stand out from your Raid competition, Stack Consumables. Spending some additional Gold or a few extra hours grinding might secure you a spot in a Raid, as Raid leaders prefer dedicated and well-prepared players.
  1. Make sure that you have enough Soul Shards before a Raid. This will allow you to avoid awkward situations. In other words: always remember about the basics of your Class!
  1. If you plan on using the SM/Ruin Build, learn how to micromanage your pet effectively. Keeping your Imp alive will increase your overall DPS by about 10%.
  1. Always try to improve. Get an addon that tracks your performance and try to optimize your equipment and rotation.

END NOTE

This Guide should help you to prepare yourself for that legendary Vanilla Raiding Experience and allow you to progress through Raid Tiers efficiently and with a good amount of fun.

We hope that you have found this guide useful and informative. If we have missed a piece of information that is important to you, please let us know!

Please do note that this is an early version of our guide, and we will be happy to receive constructive criticism, that will help us improve it, so leave your suggestions in the comments section below.

Pictures used in this article are the intellectual property of Blizzard Entertainment Inc.