Dmg limitless high pass filter setup 2017. A better solution, and one that many engineers adopt, is to use a pair of limiters - one to control the dynamics, and another to catch the peaks. This is the strategy that Limitless adopts, but in an integrated way - the dynamics limiter allows transients to pass, configurably, letting.

The Monster - Homunculus, is a Special Customize Monster that is only available by the Craft Building! It exist 2 Homunculus, the Attack and Support. Any Player can Craft/Summon the 2 Homunculus with the required Items. The Homunculus (Attack) is Customize into the Name, the Elemental (Fire, Water or Wind) and the Skills Slot (1, 2 and 3) and the Homunculus (Support) is Customize into the Name, the Elemental (Light or Dark) and the Skills Slots (1, 2 and 3).

Additional Info. Oh, you have 8 monsters who gots stuns for days? Aww, cute beneficial effects you got there. Eventually plan to switch secondary rune set to Will to help make sure he's able to toss immunity on the entire team from the instead of hoping he procs out of stuns.

  • Skill 3: Purgatory (Passive): If you kill an enemy with your attack, you will revive one of dead allies with HP that’s the same amount of the damage you dealt on the enemy target. If other ally dies when you are dead, you will be revived with little HP and 100% Attack Bar.
  • I’m working on building a team for the purpose of farming Giants at the moment. I’ve had some issues up to this point and I know runes is one of them.
  • Some of the best and most sought after mons are nat 4.s. They play an important role in most summoners’ teams, and are critical for progression. I’m going to highlight some of the most useful and some of the best nat 4. mons you’ll come across in Summoners War, but this is by no means a complete list. Aria: Solid TOA unit. Should be on Despair.

Homunculus (Attack) Requirement

In order to Craft/Summon your Homunculus (Attack), it require to use Crystals! They are collected as a reward by fighting in the Rift Dungeon!
Crystals Needed:
- 100 Frozen Water Crystals (Water Beast - Rift Dungeon)
- 300 Flaming Fire Crystals (Fire Beast - Rift Dungeon)
- 100 Whirling Wind Crystals (Wind Beast - Rift Dungeon)
- 200 Condensed Magic Crystals (All Elemental Beasts - Rift Dungeon)
- 100,000 Mana Stone

Homunculus (Support) Requirement

In order to Craft/Summon your Homunculus (Support), it require to use Crystals! They are collected as a reward by fighting in the Rift Dungeon!
Crystals Needed:
- 250 Shiny Light Crystals (Light Beast - Rift Dungeon)
- 250 Pitch-black Dark Crystals (Dark Beast - Rift Dungeon)
- 200 Condensed Magic Crystals (All Elemental Beasts - Rift Dungeon)
- 100,000 Mana Stone

Homunculus Craft/Summon

When you have collected all the required Crystals and 100,000 Mana Stones. Enter into the Craft Building > Tap on the Homunculus Tab > Choose the Homunculus Kind you wanna Summon and Click on Summon!
The Homunculus have it's own special summoning animation and will be as an Elemental of Fire for the Homunculus (Attack) and as an Elemental of Light for the Homunculus (Support), you cannot choose the kind of Elemental during the Craft/Summon! He's a Natural Grade of 5 Stars! After you are asked to Name your Homunculus! You can choose any Name you would like for your Homunculus, it can be an already used name by someone else. However, don't name it but something that Com2uS usually censor!
Note: The Homunculus Name can be change anytime by using 500 Crystals. Go to Shop > Special > Homunculus Name Chance Ticket!

Homunculus (Attack) Awaken

The Homunculus have the same Awaken as a regular Fire Natural 5 Star. It require:
- 20 High Fire Essences
- 10 Mid Fire Essences
- 15 High Magic Essences
- 5 Mid Magic Essences
Note: The Homunculus will stay Awakend when it change his Elemental! Only need to Awaken him 1 time!

Homunculus (Support) Awaken

The Homunculus have the same Awaken as a regular Light Natural 5 Star. It require:
- 20 High Light Essences
- 10 Mid Light Essences
- 15 High Magic Essences
- 5 Mid Magic Essences
Note: The Homunculus will stay Awakend when it change his Elemental! Only need to Awaken him 1 time!

Homunculus Elemental

The Homunculus (Attack) start as an Elemental of Fire and the Homunculus (Support) start as an Elemental of Light, the first time you gonna set your 1st Skill, it will change into that Elemental! After, at anytime, you can reset his Skills! When Resetting Skills, he will become into the Elemental Skills that you choose!
In order to Reset Homunculus Skill, go into the Craft Building > Tap on the Homunculus Tab > Tap on Skill Evolution > Tap on Reset Skill > there's 2 options available:
- 150 Frozen Water Crystals (Water Beast - Rift Dungeon)
- 150 Flaming Fire Crystals (Fire Beast - Rift Dungeon)
- 150 Whirling Wind Crystals (Wind Beast - Rift Dungeon)
- 300 Condensed Magic Crystals (All Elemental Beasts - Rift Dungeon)
- 150 Frozen Water/Flaming Fire or Whirling Wind Crystals of the Current Elemental (If Homunculus is Fire: +150 Flaming Fire Crystals, if Water +150 Frozen Water Crystals.)
OR
- 300 Crystals
Note: You can Evolve without using additional materials after the reset up to the level where the skill has been Evolved, and the Powered-up Level will not be reset.

Homunculus (Attack) Starting Skills

Each Homunculus (Attack) start with the following Skills:
- Magic Ray: Attacks the enemy with the power of condensed magic.
- Magic Bullet: Throws a magic ball to attack the enemy target and weakens the Defense for 2 turns with a 50% chance. (Reusable in 4 turns)
- Magic Power Burst: Attacks the enemy target to inflict damage. The damage increases by 20% for each harmful effect on the enemy. (Reusable in 5 turns)

Homunculus (Support) Starting Skills

Each Homunculus (Support) start with the following Skills:
- Mana Shock: Uses Mana to attack the enemy and inflict damage.
- Operation Support: Recovers an ally's HP by 20%. (Reusable in 4 turns)
- Protection Field: Creates a shield that absorbs damage proportionate to your level on all allies and increase their Defense for 2 turns. (Reusable in 6 turns)

Homunculus (Attack) Skills Evolve Cost

To Evolve Skills, each of them will require a certain amount of Crystals depending on its Elemental!
Skill 1:
- 150 Water/Fire/Wind Crystals
- 50 Shiny Light Crystals
- 50 Pitch-black Dark Crystals
- 100 Condensed Magic Crystals
Skill 1 Upgraded:
- 300 Water/Fire/Wind Crystals
- 100 Shiny Light Crystals
- 100 Pitch-black Dark Crystals
- 200 Condensed Magic Crystals
Skill 2:
- 450 Water/Fire/Wind Crystals
- 150 Shiny Light Crystals
- 150 Pitch-black Dark Crystals
- 300 Condensed Magic Crystals
Skill 2 Upgraded:
- 600 Water/Fire/Wind Crystals
- 200 Shiny Light Crystals
- 200 Pitch-black Dark Crystals
- 400 Condensed Magic Crystals
Skill 3:
- 750 Water/Fire/Wind Crystals
- 250 Shiny Light Crystals
- 250 Pitch-black Dark Crystals
- 500 Condensed Magic Crystals
All Skills Maxed Total:
- 2250 Water/Fire/Wind Crystals
- 750 Shiny Light Crystals
- 750 Pitch-black Dark Crystals
- 1500 Condensed Magic Crystals

Homunculus (Support) Skills Evolve Cost

To Evolve Skills, each of them will require a certain amount of Crystals depending on its Elemental!
Skill 1:
- 150 Light/Dark Crystals
- 50 Water/Fire/Wind Crystals
- 100 Condensed Magic Crystals
Skill 1 Upgraded:
- 300 Light/Dark Crystals
- 100 Water/Fire/Wind Crystals
- 200 Condensed Magic Crystals
Skill 2:
- 450 Light/Dark Crystals
- 150 Water/Fire/Wind Crystals
- 300 Condensed Magic Crystals
Skill 2 Upgraded:
- 600 Light/Dark Crystals
- 200 Water/Fire/Wind Crystals
- 400 Condensed Magic Crystals
Skill 3:
- 750 Light/Dark Crystals
- 250 Water/Fire/Wind Crystals
- 500 Condensed Magic Crystals
All Skills Maxed Total:
- 2250 Light/Dark Crystals
- 750 Water/Fire/Wind Crystals
- 1500 Condensed Magic Crystals

Homunculus (Attack) Skills UP

In order to Skills UP your Homunculus (Attack), it will require 13 Devilmons!

Homunculus (Support) Skills UP

In order to Skills UP your Homunculus (Support), it will require 12 Devilmons!

Homunculus How Many Craft/Summon

We can only Craft/Summon 1 Homunculus Attack and Support Type per Account. Eventually, when Com2uS will add more Types of Homunculus, we will be able to Craft/Summon those new one as well!

Homunculus Restrictions

The Homunculus can be used everywhere except the following:
- Arena Defense
- Guild War Defense
- World Arena

Homunculus (Attack) Stats

Fire Homunculus (Attack):
Grade5 Stars6 Stars
LevelLevel 1Level 35Level 1Level 40
NormalHP4140702056259555
ATK314533426725
DEF266452362615
AwakenedHP44257500600010215
ATK356605484823
DEF276468375637

Water Homunculus (Attack):
Grade5 Stars6 Stars
LevelLevel 1Level 35Level 1Level 40
NormalHP4140702056259555
ATK342581465790
DEF238404323549
AwakenedHP44857635610510380
ATK380646517878
DEF247420336571

Wind Homunculus (Attack):
Grade5 Stars6 Stars
LevelLevel 1Level 35Level 1Level 40
NormalHP3855654052358895
ATK333565452769
DEF266452362615
AwakenedHP4140702056259555
ATK366622497845
DEF285484387659

SPDCRI RateCRI DMGRESACC
Unawakened10015%50%15%0%
Awakened10115%50%15%0%

Homunculus (Support) Stats

Light Homunculus (Support):
Grade5 Stars6 Stars
LevelLevel 1Level 35Level 1Level 40
NormalHP49208355??
ATK257436??
DEF271460??
AwakenedHP?9075726012345
ATK?460368626
DEF?509407692

Dark Homunculus (Support):
Grade5 Stars6 Stars
LevelLevel 1Level 35Level 1Level 40
NormalHP?8235??
ATK?468??
DEF?436??
AwakenedHP?9075726012345
ATK?509407692
DEF?460368626

SPDCRI RateCRI DMGRESACC
Unawakened10015%50%15%0%
Awakened10115%50%15%0%

Homunculus (Attack) Multiplier for All Skills

Homunculus - Fire
Basic 1. Skill - Flame Ray: 380% Atk
Upgraded 1. Skill - Flame Ray - Flood: 100% Attack * ((Spd + 120) / 60)
Upgraded 1. Skill - Flame Ray - Chain: 4 * 100% Atk
Basic 2. Skill - Flaming Magic Bullet: 580% Atk
Basic 2. Skill - Igniting Magic Bullet: 580% Atk
Upgraded 2. Skill - Flaming Magic Bullet- Flood: 100% Atk * ((Spd + 170) / 50)
Upgraded 2. Skill - Flaming Magic Bullet- Accelerate: 580% Atk
Upgraded 2. Skill - Igniting Magic Bullet- Brand: 580% Atk
Upgraded 2. Skill - Igniting Magic Bullet- Chain: 3 * 200% Atk
3. Skill - Burn Soul: Spd * 1 + ((Enemy Spd + 225) / 60) * 100% Atk
3. Skill - Flaming Thunder: 100% Atk * ((Spd + 165) / 70)
3. Skill - Erruption: 800% Atk
Dmg 3. Skill - Flame Explosion: 4 * 200% Atk
Homunculus - Water
Basic 1. Skill - Frost Ray: 380% Atk
Upgraded 1. Skill - Frost Ray - Purify: 380%
Upgraded 1. Skill - Frost Ray - Fluctuate: 280%
Basic 2. Skill - Pulverizing Magic Bullet: 580% Atk
Basic 2. Skill - Icy Magic Bullet: 360% Atk
Upgraded 2. Skill - Pulverizing Magic Bullet- Fluctuate: 360% Atk
Upgraded 2. Skill - Pulverizing Magic Bullet- Amplify: 400% Atk + 10% Enemy MAX HP
Upgraded 2. Skill - Icy Magic Bullet - Absorb: 360% Atk
Upgraded 2. Skill - Icy Magic Bullet - Chain: 3 * 120% Atk
3. Skill - Ice Explosion: 460% Atk
3. Skill - Freeze Mind: 550% Atk + 10% Enemy MAX HP
3. Skill - Frost Wind: 410% Atk
3. Skill - Ice Mist: 460% Atk

Monster That Need Crit Dmg And Defense In Summoners War 3

Homunculus - Wind
Basic 1. Skill - Shock Ray: 380% Atk
Upgraded 1. Skill - Shock Ray - Chain: 3 * 130% Atk
Upgraded 1. Skill - Shock Ray - Destroy: 380%
Basic 2. Skill - Air Magic Bullet: 580% Atk
Basic 2. Skill - Lightning Magic Bullet: 580% Atk
Upgraded 2. Skill - Air Magic Bullet - Brand: 580% Atk
Upgraded 2. Skill - Air Magic Bullet - Chain: 3 * 200% Atk
Upgraded 2. Skill - Lightning Magic Bullet - Destroy: 580% Atk
Upgraded 2. Skill - Lightning Magic Bullet - Suppress: 580% Atk
3. Skill - Whirling Wind: 3 * 250% Atk
3. Skill - Magic Bullet Madness: 5 * 180% Atk
3. Skill - Sharp Wind: 800% Atk
3. Skill - Soul Shot: 800% Atk

Homunculus (Support) Multiplier for All Skills

Homunculus - Light
Basic 1. Skill - Light Shock: 360% * Atk
Upgraded 1. Skill - Light Shock - Purification: 360% * Atk

Monster That Need Crit Dmg And Defense In Summoners War Game

Upgraded 1. Skill - Light Shock - Chain: 120% * Atk (3x)
Basic 2. Skill - Operation Alpha
Basic 2. Skill - Operation Beta
Upgraded 2. Skill - Operation Alpha - Power-Up
Upgraded 2. Skill - Operation Alpha - Accelerate
Upgraded 2. Skill - Operation Beta - Protect
Upgraded 2. Skill - Operation Beta - Accelerate
3. Skill - Fast Pace
3. Skill - Counter Phase
3. Skill - Rock On
3. Skill - Turning Point
Homunculus - Dark
Basic 1. Skill - Dark Shock: 360% * Atk
Upgraded 1. Skill - Dark Shock - Purification: 360% * Atk
Upgraded 1. Skill - Dark Shock - Chain: 120% * Atk (3x)
Basic 2. Skill - Operation Gamma: 480% * Atk
Basic 2. Skill - Operation Delta: 480% * Atk
Upgraded 2. Skill - Operation Gamma - Weaken: 480% * Atk
Upgraded 2. Skill - Operation Gamma - Control: 480% * Atk
Upgraded 2. Skill - Operation Delta - Chain: 160% * Atk (3x)
Upgraded 2. Skill - Operation Delta - Chain: 480% * Atk
3. Skill - Unbalanced Field

Monster That Need Cri Dmg And Defense In Summoners War 3


3. Skill - Lockdown

Monster That Need Crit Dmg And Defense In Summoners War Free


3. Skill - Shock Wave
3. Skill - Analyze Weakpoint: 200% * Atk (4x)

Monster That Need Crit Dmg And Defense In Summoners War 4