Mob Template 3.5 Dmg 2
Many times I've looked for a list of base classes that includes all of 3.5's offerings. However, there are usually missing entries or unnecessary inclusions, like multiple fighters at the WotC archives. May 13, 2015 The Dungeons & Dragons 3.5 edition Player’s Handbook, Monster Manual and Dungeon Master’s Guide are now available for download on the DriveThruRPG Website. They are complete with full errata and are reorganized for ease of use. You can get each one with the following links: D&D 3.5 Player’s Handbook D&D 3.5 Monster Manual D&D 3.5 Dungeon Master’s Guide P L A Y E R ‘ S H A N. Mar 24, 2018 SellJunk is one convenience mod i find as an essential. This adds a button (or you can auto-enable) that sells all of your junk (grey) items to a vendor instantly and one to go along with that, MrPlow adds a little icon to your minimap that auto sorts your items so it doesn't end up so cluttered most of the time and if you don't mind another mod for one less button press, AutoRepair will.
Mar 21, 2019 3.5 Master Template List (sorted) If you don't know, Tigurius created the original Master Template List, which you can find here. I had some time on my hands, so for those interested in stacking templates I sorted them into: type change, no type change, specific type change; and specific inputs.
Half-dragon creatures are always more formidable than others of their kind that do not have dragon blood, and their appearance betrays their nature—scales, elongated features, reptilian eyes, and exaggerated teeth and claws. Sometimes they have wings.
Size | Bite Damage | Claw Damage |
---|---|---|
Fine | 1 | — |
Diminutive | 1d2 | 1 |
Tiny | 1d3 | 1d2 |
Small | 1d4 | 1d3 |
Medium | 1d6 | 1d4 |
Large | 1d8 | 1d6 |
Huge | 2d6 | 1d8 |
Gargantuan | 3d6 | 2d6 |
Colossal | 4d6 | 3d6 |
Dragon Variety | Breath Weapon |
---|---|
Black | 60-foot line of acid |
Blue | 60-foot line of lightning |
Green | 30-foot cone of corrosive (acid) gas |
Red | 30-foot cone of fire |
White | 30-foot cone of cold |
Brass | 60-foot line of fire |
Bronze | 60-foot line of lightning |
Copper | 60-foot line of acid |
Gold | 30-foot cone of fire |
Silver | 30-foot cone of cold |
Dragon Variety | Immunity |
---|---|
Black | Acid |
Blue | Electricity |
Green | Acid |
Red | Fire |
White | Cold |
Brass | Fire |
Bronze | Electricity |
Copper | Acid |
Gold | Fire |
Silver | Cold |
Creating A Half-Dragon
'Half-dragon' is an inherited template that can be added to any living, corporeal creature (referred to hereafter as the base creature).
A half-dragon uses all the base creature’s statistics and special abilities except as noted here.
Size and Type
The creature’s type changes to dragon. Size is unchanged. Do not recalculate base attack bonus or saves.
Hit Dice
Increase base creature’s racial HD by one die size, to a maximum of d12. Do not increase class HD.
Speed
A half-dragon that is Large or larger has wings and can fly at twice its base land speed (maximum 120 ft.) with average maneuverability. A half-dragon that is Medium or smaller does not have wings.
Armor Class
Natural armor improves by +4.
Attack
A half-dragon has two claw attacks and a bite attack, and the claws are the primary natural weapon. If the base creature can use weapons, the half-dragon retains this ability. A half-dragon fighting without weapons uses a claw when making an attack action. When it has a weapon, it usually uses the weapon instead.
Full Attack
A half-dragon fighting without weapons uses both claws and its bite when making a full attack. If armed with a weapon, it usually uses the weapon as its primary attack and its bite as a natural secondary attack. If it has a hand free, it uses a claw as an additional natural secondary attack.
Damage
Half-dragons have bite and claw attacks. If the base creature does not have these attack forms, use the damage values in the table below. Otherwise, use the values below or the base creature’s damage values, whichever are greater.
Special Attacks
A half-dragon retains all the special attacks of the base creature and gains a breath weapon based on the dragon variety (see table), usable once per day. A half-dragon’s breath weapon deals 6d8 points of damage. A successful Reflex save (DC 10 + ½ half-dragon’s racial HD + half-dragon’s Con modifier) reduces damage by half.
Special Qualities
Dmg 2 Iso
A half-dragon has all the special qualities of the base creature, plus darkvision out to 60 feet and low-light vision. A half-dragon has immunity to sleep and paralysis effects, and an additional immunity based on its dragon variety.
Abilities
Increase from the base creature as follows: Str +8, Con +2, Int +2, Cha +2.
Skills
A half-dragon gains skill points as a dragon and has skill points equal to (6 + Int modifier) × (HD + 3). Do not include Hit Dice from class levels in this calculation—the half-dragon gains dragon skill points only for its racial Hit Dice, and gains the normal amount of skill points for its class levels. Treat skills from the base creature’s list as class skills, and other skills as cross-class.
Environment
Same as either the base creature or the dragon variety.
Challenge Rating
Same as the base creature + 2 (minimum 3).
Alignment
Mob Template 3.5 Dmg 2 Pdf
Same as the dragon variety.
Level Adjustment
Same as base creature +3.
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